CArMA » Historique » Version 7
Damien Gratadour, 10/11/2013 15:23
1 | 1 | Damien Gratadour | h1. CArMA |
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3 | CArMA is the C++ API for Massively parallel Applications. It provides a set of C++ classes for an easy integration of GPU accelerated numerical tools into complex applications. |
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4 | 2 | Damien Gratadour | |
5 | 6 | Damien Gratadour | CArMA is built on top of the CUDA toolkit from NVIDIA. CUDA provides a large collection of tools to perform scientific computing (CuFFT, CuBLAS, CuRAND). Moreover, several libraries like MAGMA have been developed using CUDA and provide additional features very useful for scientific computing. |
6 | 3 | Damien Gratadour | |
7 | 5 | Damien Gratadour | !{width:70%}https://projets-lesia.obspm.fr/attachments/download/696/carma.png! |
8 | 7 | Damien Gratadour | |
9 | The goal of CArMA is to provide an easy access to rather low level GPU features through the use of C++ classes. 3 classes are used to control the CUDA context: |
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10 | * the CArMA device providing information on a specific device |
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11 | * the CArMA context itself, regrouping the information about the overall system configuration |
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12 | * the CArMA streams, containers for a collection of wrappers to CUDA streams |
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14 | CArMA provides also 2 main classes for the handling of data on the GPU memory and the system memory: |
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15 | * the CArMA object providing a container for the manipulation of data on the GPU |
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16 | * the CArMA host object, providing a container for data on the system memory tagged and aligned so as to be accessed by the GPU DMA engine |
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18 | Additionally, CArMA provides a set of wrappers to various libraries part of or based on the CUDA toolkit to manipulate CArMA objects and perform optimized computations. |